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Lo mdlalo Oyinqaba Ukwenza Ulingise Ubuso—futhi Ngandlela thize Uthuthukisa I-AInge@gamifications
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Lo mdlalo Oyinqaba Ukwenza Ulingise Ubuso—futhi Ngandlela thize Uthuthukisa I-AI

Kude kakhulu; Uzofunda

Abacwaningi benze indlela ehlanganisiwe yokuthola idatha yemizwa yobuso enezichasiselo ngaphandle komzamo wokulebula ocacile owenziwa ngabantu.
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Ababhali:

(1) Krist Shingjergji, Educational Sciences, Open University of the Netherlands , Heerlen, The Netherlands ([email protected]);

(2) U-Deniz Iren, Isikhungo Sokucwaninga Ngesenzo, i-Open University yaseNetherlands , i-Heerlen, i-Netherlands ([email protected]);

(3) Felix Bottger, Centre for Actionable Research, Open University of the Netherlands , Heerlen, The Netherlands;

(4) Corrie Urlings, Educational Sciences, Open University of the Netherlands , Heerlen, The Netherlands;

(5) Roland Klemke, Educational Sciences, Open University of the Netherlands, Heerlen, The Netherlands.

Inothi lomhleli: Lena Ingxenye 1 kwezingu-6 zocwaningo olunemininingwane yokuthuthukiswa kwendlela ehlanganisiwe yokuthola idatha yomzwelo yobuso enesichasiselo. Funda okusele ngezansi.

Ithebula Lezixhumanisi

Abstract

Ukuqeqesha amamodeli okuqaphela imizwa yobuso kudinga amasethi amakhulu edatha nezinqubo ezibizayo zesichasiselo. Ukuze sinciphise le nkinga, sithuthukise indlela ehlanganisiwe yokuthola idatha yomzwelo yobuso enesichasiselo ngaphandle komzamo wokulebula ocacile owenziwa ngabantu. Umdlalo, esiwuqambe nge-Facegame, uphonsela inselelo abadlali ukuthi balingise isithombe sobuso obuveziwe obuveza umuzwa othile oyisisekelo. Yonke imizuliswano edlalwa umdlali idala idatha entsha ehlanganisa isethi yezici zobuso nezimpawu zendawo, esezichazwe kakade ngelebula lomzwelo lomumo wobuso oqondiwe. Indlela enjalo idala ngempumelelo inqubo yokuqeqeshwa yokufunda komshini eqinile, esimeme, neqhubekayo. Sihlole i-Facegame ngokuhlolwa okuveze iminikelo embalwa emkhakheni we-affective computing. Okokuqala, indlela yokuqoqa idatha egamified isivumele ukuthi sifinyelele ukuhluka okucebile kokubonakaliswa kobuso komzwelo ngamunye oyisisekelo ngenxa yokuhluka okungokwemvelo kobuso babadlali namandla abo okuveza imizwa. Sibika ukunemba okuthuthukisiwe lapho idatha eqoqiwe isetshenziselwa ukucebisa amasethi edatha edatha aziwa kakhulu emizwa yobuso basendle futhi esetshenziswa ngokulandelana ukuqeqesha amamodeli okuqaphela imizwelo yobuso. Okwesibili, indlela kadokotela yolimi lwemvelo esetshenziswa i-Facegame ihlanganisa indlela entsha yokuchazwa okuchazekayo engasetshenziswa kunoma iyiphi imodeli yokuqaphela umuzwa wobuso. Okokugcina, sibone ukuthuthuka okubalulekile ekubonweni komzwelo wobuso namakhono okuveza abadlali ngokudlala igeyimu ephindaphindiwe.


Imigomo Yenkomba -Ikhompuyutha esebenzayo, ukuqashelwa kwemizwa yobuso, i-gamification, i-AI echazekayo, ukufunda ngomshini okutolika

I. ISINGENISO

Isimo sobuso sibalulekile ekukhulumisaneni kwabantu okungakhulumi ngamazwi njengoba kunikeza indlela yokudlulisa ulwazi mayelana nesimo somzwelo [1] kanye nezinhloso zokuziphatha [2] zomuntu ngamunye. Imizwa iyingxenye ebalulekile yokusebenzelana komphakathi [3], futhi ikhono lokuveza nokubona imizwa liyimpahla eyigugu yokwakha ukuxhumana nabantu. I-grail engcwele ye-affective computing iwukunika amandla amasistimu ekhompiyutha anekhono lokubona nokuveza imizwa, futhi akwazi ukwakha ubuhlobo bokuxhumana nabantu abasebenzisi [4]. Kuze kube muva nje, leli khono belibhekwa njengeliyingqayizivele kubantu. Kodwa-ke, ikakhulukazi ngentuthuko yakamuva ku-Artificial Intelligence (AI), ucwaningo oluningi luye lwenziwa olugxile ekuqashelweni okuzenzakalelayo kwemizwa [5].


Indlela evamile yamamodeli wokufunda womshini wokuqeqesha wokuqashelwa kwemizwa yobuso (FER) ukufunda okugadiwe, okudinga amasethi amakhulu edatha [6]. Ngokukhethekile, amamodeli ajulile e-FER abhekene nenselelo yokuntuleka kwedatha eyanele yokuqeqeshwa [7]. Ukuqoqa nokwehlukanisa amasethi edatha amakhulu kangaka kuwumsebenzi obizayo futhi odla isikhathi njengoba ukulebula ngezichasiseli ezingabantu kudingekile [8]. Lokhu kubeka isithiyo ekuzuzeni ukuthuthukiswa kokusebenza okuphawulekayo ocwaningweni lokuqaphela imizwelo.


Enye inselele enkulu isekuchazeni nasekuchazekeni kwamamodeli wokuqaphela imizwelo. Izifundo ngokuvamile zihlola amamodeli okuqaphela imizwelo kusetshenziswa ukunemba nokudideka kukamatikuletsheni; nokho, lawa mamethrikhi avamise ukushiyeka ekubikeni ukusetshenziswa kwamamodeli kubantu. Amamodeli angahunyushwa kufanele anikeze izincazelo ezilula ngokwanele ukuba ziqondwe abasebenzisi bazo, futhi zinikezwe ngolimi olunengqondo kubo [9]. Ukuchazwa kwamamodeli wokuqaphela imizwelo akuvamile ukuba kukhulunywe ngakho ezincwadini. Izindlela zokuthola ukuchazeka zikhawulelwe ezindleleni zokuxilonga ezichaza okukhiphayo kwemodeli ngokusekelwe kokufakwayo, nezindlela ezibonisa ngale (isb, [10], [11]) ezigqamisa ukwenziwa kusebenze kuzingqimba ezihlukene zamanethiwekhi emizwa yokwenziwa [ 12]. Nokho, ayikho indlela enikeza izincazelo ezilungele abantu ezitolika abasebenzisi bazo.


Izinselele ezimayelana nokuqoqwa nokwehlukanisa amanani eqile edatha enelebula yokuqeqeshwa kwamamodeli e-FER, kanye nokunikeza izincazelo ezichazekayo ezivela kumamodeli anjalo kubiza izindlela ze-heterodox. Kulolu cwaningo, siphakamisa indlela yokulinganisa ekuqoqweni kwedatha yomzwelo yobuso enezichasiselo. Umdlalo ohlongozwayo, oqanjwe ngokuthi; I-Facegame, ihlanganisa indlela yokunikeza incwadi kadokotela yolimi lwemvelo njengempendulo kubadlali, isebenza ngempumelelo njengendlela yokuzuza ukuchazwa okuchazekayo. Kafushane, iminikelo yethu emkhakheni we-affective computing imi kanje:


• Sethula indlela yokulinganisa ukuze siqoqe ngokushesha idatha yemizwa yobuso enezichasiselo enothile ngezimo zobuso ezihlukahlukene, ngendlela engabizi kakhulu, ephansi.


• Siphakamisa indlela entsha yokuchaza incazelo ngokuhumusha izici zobuso ezimaphakathi zibe iziyalezo zolimi lwemvelo, futhi sizinikeze njengencazelo yokuhlukaniswa kwemizwelo okuhlinzekwa yinoma iyiphi imodeli ye-FER.


• Indlela eyethulwe yokulinganisa iholela ekuthuthukisweni okuphawulekayo ekuboneni imizwelo yobuso namakhono okuveza abadlali.


Okusele kwaleli phepha kuhlelwe kanje. Isigaba II sihlinzeka ngokubuyekezwa kwezincwadi mayelana nokuqashelwa kwemizwelo, i-AI echazekayo, kanye nokuqoqwa kwedatha ye-gamified. Isigaba III sichaza iminikelo ewumongo. Isigaba IV sethula imininingwane yocwaningo lwethu lokuhlola. Isigaba V sidalula imiphumela yokuhlolwa kwethu. Okokugcina, Isigaba VI sinikeza ingxoxo mayelana nemithelela yethiyori kanye nokusebenza kweminikelo yethu, futhi siphetha iphepha.


Leli phepha litholakala ku-arxiv ngaphansi kwelayisensi ye-CC BY 4.0 DEED.


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