Building Blocks of DOM Manipulation - Vanilla JS Tutorial (Part One)

Written by shinetechnicallywrites | Published 2021/04/12
Tech Story Tags: javascript | vanillajs | js | javascript-development | dom | understanding-javascript | javascript-tutorial | tutorial | web-monetization

TLDR Building Blocks of DOM Manipulation - Vanilla JS Tutorial (Part One) Mike Shine is the first part of a code-along tutorial to learn some rudimentary skills in vanilla JS DOM manipulation. Using vanilla JS to write HTML code ends up being quite a bit lengthier than just writing the HTML itself. The HTML equivalent of our two lines of vanilla JS above would be: document.createElement() and building block.remove() because you havenā€™t made it to remove from the DOM.via the TL;DR App

This post is the first part of a code-along tutorial, where youā€™ll learn some rudimentary skills in vanilla JS DOM manipulation. If you missed my previous entry, where I discussed what Vanilla JS is and why itā€™s important, check it outĀ here.
Letā€™s get started!

Setup

  1. Make a folder/directory on your computer. Name it something appropriate, like ā€œvanilla-js-practice.ā€
  2. Create two files within this folder,Ā 
    index.html
    Ā andĀ 
    index.js
    .
  3. Next, letā€™s add some boilerplate code to our newĀ 
    index.html
    Ā file:
<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">
    <title> Vanilla JS Practice </title>
  </head>
  <body>
    <script src="index.js"></script>
  </body>
</html>
Normally, in theĀ 
<body>
Ā section of an HTML file, we would see all sorts of elements, likeĀ 
<h1>
,Ā 
<h2>
,Ā 
<div>
, andĀ 
<p>
, to name a few. However, in our HTML file, theĀ <body>Ā section contains only aĀ 
<script>
Ā tag and nothing else. ThisĀ 
<script>
Ā tag essentially tells the web browser to read theĀ index.jsĀ file for valid code to run.
This is the last time we will touch ourĀ 
index.html
Ā file; every other line of code you see in this article will be in ourĀ 
index.js
Ā file.

Building Blocks #1 & 2 -
document.createElement()
Ā and
.textContent

All right, now that we are in ourĀ 
index.js
Ā file, type the following code block into your editor, and then read on for an explanation of what you just typed.
const header = document.createElement('h1');
header.textContent = 'Vanilla JS practice';
Perhaps the most important snippet of code to remember when using vanilla JS for DOM manipulation isĀ 
document.createElement()
. Put simply, this is the code you use to create an HTML element. The HTML element you want to create goes inside the parentheses in quotation marks. In our example, we usedĀ 
document.createElement('h1')
Ā to create anĀ 
<h1>
Ā element, which we then stored inĀ 
header
.
Another very important building block isĀ 
.textContent
. As you may have deduced, this is the property that allows us to set or change the text of an element. In the second line of our example, we take the element that we created in the previous line (
header
) and set its text toĀ 'Vanilla JS practice'.
Whew! That was kind of a lot of explanation for something that simple. Using vanilla JS to write HTML code ends up being quite a bit lengthier than just writing the HTML itself. The HTML equivalent of our two lines of vanilla JS above would be:
<h1>Vanilla JS Practice</h1>
You would be hard-pressed to find a web developer who says that using vanilla JS is the quickest and most concise way to write code. However, remember that youā€™re learning this not because itā€™s the quickest or most elegant way to code. Youā€™re learning this because it is a great way to remove layers of abstraction and really understand the mechanics of the language and the DOM. So, on we go!
Okay, time to see what weā€™ve got so far. Open up yourĀ 
index.html
Ā file in your web browser to see our new header:
ā€¦Where is it? Why has it not appeared?? šŸ˜±šŸ˜±šŸ˜±
The short answer:Ā It isnā€™t there because you havenā€™t told it to be there.

Building Blocks #3, 4, and 5 - Ā 
.appendChild()
,Ā 
.removeChild()
, andĀ 
.remove()

Donā€™t worry, you havenā€™t made a mistake! This is an important distinction between HTML and vanilla JS. In HTML, under normal circumstances, any elements with proper syntax in between theĀ 
<body>
Ā tags will render to the DOM. When using vanilla JS, this is not the case; we have to intentionally add each element we create to the DOM. Kind of a pain, donā€™t you think? Itā€™s one of the reasons why using vanilla JS for an entire project isnā€™t generally advisable unless you are doing it for the sake of practice like we are.
Anyway, this is whereĀ 
.appendChild()
Ā comes in.
Hereā€™s how we will addĀ 
header
Ā to the DOM:
document.body.appendChild(header)
Document.bodyĀ 
references theĀ 
<body>
Ā section of ourĀ 
index.html
Ā file, andĀ 
appendChild
Ā is a native method we can use to add the specified element (in this case,Ā 
header
) to the DOM. Please note thatĀ 
appendChild
adds the specified element to the DOMĀ belowĀ any previously appended elements.
Now then, the three lines of code we should have typed out in our code editor so far are as follows:
const header = document.createElement('h1');
header.textContent = 'Vanilla JS practice';
document.body.appendChild(header);
Open up yourĀ 
index.html
Ā file in your browser once more and you should see:
Good job! You have created your first element in vanilla JS, anĀ 
<h1>
header.
Letā€™s try to create a little bit more. Use the steps we took to create and append the header to create some text below your header. Try this on your own, and then scroll below if you need some guidance or to compare your efforts to mine. Good luck, you can do this!
How did you do? Hopefully, you were able to add some text below your header. More importantly, I hope you are at least a little more solid now in your understanding of JS, HTML, and the DOM, compared to where you were before you scrolled all the way down here.Ā 
Hereā€™s what I did as my text addition:Ā 
const header = document.createElement('h1');
header.textContent = 'Vanilla JS practice';
document.body.appendChild(header);

const text1 = document.createElement('p');
text1.textContent = 'Go hang a salami, I\'m a lasagna hog.';
document.body.appendChild(text1);

const text2 = document.createElement('p');
text2.textContent = 'Read the previous sentence backwards.';
document.body.appendChild(text2);
Nicely done!
Just as we can add elements to the DOM withĀ 
appendChild
, we can take them away withĀ 
removeChild
.
For example, if I wanted to remove myĀ 
text2
Ā variable that I created above, I could do so one of two ways:
  • document.body.removeChild(text2);
  • text2.remove();
The first way would be usingĀ 
removeChild
Ā to remove an element in exactly the same way that we usedĀ 
appendChild
Ā to add an element; we invoke a method at the parent level (
document.body
Ā is the parent of
text2
) to add or remove a child element (
text2
).
Don't cry, child. Your parents won't remove you using vanilla JS!
The second way is different; it utilizes theĀ 
remove
Ā method instead of
removeChild
. Since we arenā€™t referencing parent or child elements with this method, it can be called directly on the element to be removed, thus
text2.remove()
Ā would be our syntax.

Building Blocks #6 & 7 - Ā 
.setAttribute()
Ā and
.removeAttribute()

The process of labeling elements in certain ways and then using those labels to access or modify those elements is essential in web development. In HTML, the three ā€œlabel typesā€ that we have are types, classes, and ids. If you are just hearing about this for the first time,Ā click hereĀ and take a few minutes to learn about these labels (more accurately called selectors).
We can use vanilla JS to set and remove these attributes.
.setAttribute()
requires two arguments; the attribute to be set and the name of the attribute.
Letā€™s look at some examples.
1) Adding the class ā€œpalindromeā€ toĀ 
text1
:
text1.setAttribute("class", "palindrome");
2) Adding the id ā€œgiantWalrusā€ toĀ 
text2
:
text2.setAttribute("id", "giantWalrus");
Removing attributes withĀ 
.removeAttribute()
Ā works in almost the same way, except when removing the value of the selector doesnā€™t need to be specified. For example, to remove the id ā€œgiantWalrusā€ fromĀ 
text2
:
text2.removeAttribute("id");

Building Blocks #8 & 9 -
.querySelector()
Ā and
.querySelectorAll()

Now that we have learned how to use vanilla JS to set attributes onto our elements, we probably ought to know how to access them through their attributes too.
The methods we use for accessing elements by attribute are
.querySelector()
Ā andĀ 
.querySelectorAll()
.Ā 
.querySelector()
Ā returns the first element in the document that matches the provided selector, whileĀ 
.querySelectorAll()
Ā returns all matching elements, in the form of a NodeList. A NodeList is similar to an array, but with fewer available methods.
For either of these methods, more than one attribute can be provided as a criteria; additional attributes are separated by commas.
Letā€™s look at some examples. The answers to #1 and #2 are provided below the prompt. The answers for #3 and #4 are down a couple of lines; try them yourself first and then check your work!
1) Create a variableĀ 
firstElem
Ā that contains the first element of class
sampleClass
:
const firstElem = document.querySelector(".sampleClass");
2) Create a variableĀ 
allElems
Ā that contains all elements of the class
classDismissed
:
const allElems = document.querySelectorAll(".classDismissed");
3) Create a variable
Ā greatId
Ā that contains the element with the id
thisIsAGreatExampleIdName
;
4) Create a variableĀ 
divsAndPs
Ā that contains allĀ 
<div>
Ā andĀ 
<p>
Ā elements in the document:
Answer to #3 -Ā 
const greatId = document.querySelector("#thisIsAGreatExampleIdName");
Answer to #4 -Ā 
const divsAndPs = document.querySelectorAll("div", "p");

Conclusion

Great work, you made it to the end of part 1! You learned about vanilla JS, why it is worth spending time on, and got some hands-on practice. In this tutorial, you:
Created HTML elements with vanilla JSAppended and removed those elements to and from the DOMSelected elements by attributes
I hope you found this helpful! Check out part 2, where we take on using vanilla JS to style content.
Attributions:
  • Jenga image by Nathan Dumlao (Unsplash)
  • Vanilla ice cream cone image by Dana DeVolk (Unsplash)
  • Blue blocks image by Iker Urteaga (Unsplash)
  • Psyduck gif credited to The PokĆ©mon Company International, Inc.
  • Surprised Pikachu face image credited to The PokĆ©mon Company International, Inc.
  • Cat mashing keyboard gif by @AaronsAnimals (Giphy)
  • Crying toddler image by Arwan Sutanto (Unsplash)

Written by shinetechnicallywrites | Technical writer in Seattle, WA
Published by HackerNoon on 2021/04/12